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KTMRider

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Posts posted by KTMRider

  1. It doesn't retain the clock/date at all. Definitely not 30 sec. It does restore the date and time when it's plugged into Escribe. 

    Battery (LG HG2) is currently reading 3.94v (80%). I just tried disabling charging in Device Monitor for 10 sec and then enabling charging and it still doesn't charge. When I disabled, the led turned off and onscreen charging icon stopped. In the mod diagnostics, the USB voltage shows 5.1v and USB Amps is .8a

    I checked via a computer USB 3.0 port and an Anker PowerBot that delivers 2.4a per port. I'm using Anker USB cables. I've been using this set up for 12 other DNAxxx (40, 75, 200, 250) mods w/o issues. 

  2. I think I spoke too soon. I had it on a 2a charger for 2 hrs and while it shows onscreen that it's charging (icon) and the LED is pulsing red, it is not charging.

    I tried "Restore Defaults" and it doesn't make a difference. 

    I loaded the default themes and no difference. 

    Sending a soft or hard reboot command only blinks the screen for a split sec. 

  3. Out of curiosity, I have a 2nd DNA75c waiting for a replacement screen so I soldered a battery tray to it to test seems to be working fine. I swapped the board and now I have 1 fully working DNA75c mod. 

    I compared the 2 boards thinking a fuse might've blown on the one that won't charge a battery but I can't see anything wrong with it. 

    • Like 1
  4. Just built a mod with a Modcrate case and was playing with escribe. I uploaded a Star Trek theme and now it won't charge. When I plug a USB cable in, the indicator light on the board goes from red to green in about .5 sec. I uploaded the default theme and no difference. Any ideas? 

    The USB cables are high quality and work with all my other DNAxxx mods (about 12 of them). 

    Also, when I change batteries, I have to set the time and date again. Is this normal? 

  5. The lipo batteries used in these mods are from the r/c hobby and not designed or invented for vaping but well suited which is why they're being used. 18650s have also been around before vapers started using them in mech mods.

    18650s have higher power density than lipos but can't handle high amp draw like lipos are able to (high end batteries). To get higher mah lipos, the mods would have to be bigger. There's no way around that. Some lipo capacities are rated higher than they should (like some of the ones used in Hcigar). You would think twice about a mod if you saw the actual size of a 2200mah 3s lipo. 

  6. Spirometry said:



    I'm still in the testing with sp3.

    Sometimes it will charge at the full 2 amps, sometimes it exhibits the same behavior as SP2.


    As of right now, i'm the only one to report problems with SP3 and the VS. So it could be an isolated incident.



    I replied on the other thread. I tried charging when my VS was 12.0v and it's still charging at 2a. I unplugged it at 12.2v for a few mins and replugged it with another cable on the same PB5000 and still charging at 2a. 
  7. I just updated mine and it's working as it should. It took a couple of "upload settings" to get the battery meter to show the actual reading. 

    I have 3 different brands of microUSB cables, all tested to work with 2a+, and my Anker cables show the highest charge rate on the VS at 1.99a. Others showed 1.85a and 1.93a max. The battery pack was at 11.6v.

    I'll keep an eye on it for the next few hrs. 

  8. mactavish said:

    First of all I don't need this mod right now. Secondly, I have bad experiences in doing such in the past. And mostly, I'd like to see how Evolv handles this. I assume a quick new version of the software/firmware to be offered. It's great that you and I participate in forums like this and ECF, but many users may simply update via Escibe or just somewhere on the net, and have a VaporShark DNA200, and will have a bad experience. I doubt Evolv wants to put out buggy software/firmware and then have to explain a work around as to make it work properly. I applaud your efforts, and perhaps what you have done will help them figure out the bad code. If it were my only mod, or it made my computer stop working, I would have followed your discovery already. Let's see how fast Evolv fixes this, they mentioned having Apple Mac software out in late 2015, or first quarter of 2016. Last I looked, it's the 3rd quarter, and we're behind! :)



    Me either but I like all my mods to be working. I'm not a fan of rolling back software usually but I have complete faith in Evolv so if it does damage my mod, I know they would help resolve the issue. The software is marked Early release so we kinda like beta testers. 

    I think Mac users are a small percentage and there are work arounds. With the FDA crap, I'm sure they have prioritized what they need to work on and a Mac version of the software isn't high on the list, IMO. And it's still the 2nd quarter (calendar) :P
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